Linked Observer 패턴을 적용한 안드로이드 게임 프레임워크 설계 및 구현
Design and Implementation for Android Game Framework Using the Linked Observer Pattern
- 한국IT서비스학회
- 한국IT서비스학회지
- 한국IT서비스학회지 제12권 제3호
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2013.09421 - 432 (11 pages)
- 63
The changes in the game platform is appeared since the advent of smart-phones. Apple's iOS or Google's Android platform is gradually expanding their territories in the mobile game area. Android's platform fragmentation and the absence of game development framework act as barriers for game developments. In the development of game applications on the smart-phone, the standardized development procedures under game framework can achieve the productivity improvement. In this paper, we propose a new design pattern suitable for the design of a framework for new areas of application through the expansion of existing framework. The design and implementation of the Android game development framework is presented by taking advantage of existing design patterns and a proposed pattern. Also we propose the standardized development procedure of game applications under the proposed framework.
Abstract
1. 서론
2. 관련 연구
3. Linked Observer 패턴 기반 게임 프레임워크 설계
4. 게임 프레임워크의 구현
5. 결론
참고문헌
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