게임을 활용한 문화재 교육용 앱 개발
Game-based education application for learning cultural properties
- 한국컴퓨터게임학회
- 한국컴퓨터게임학회논문지
- 제26권 4호
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2013.129 - 16 (8 pages)
- 67
This paper proposes an educational smartphone applicaiton which usages augmented reality and GPS on a smartphone to lead a learner's experience, and which provides games on cultural properties to keep the learner's interests. The proposed educational app is based on Keller's ARCS model system. To acquire knowledge through experience by using a GPS on a smartphone, the learner solves problems on cultural properties located in which the learner stays and thus the learner can keep her/his interest and increase her attention. Also, using augmented reality gives encouragement and rewards to the learner, increases her confidence and satisfaction, and helps her/him continue learning.
1. 서론
2. 적용된 기술
3. 게임을 활용한 문화재 교육용 앱 제안
4. 결론 및 향후 연구과제
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