학술저널
3D 프린팅을 활용한 보드게임 현황 분석과 서비스 모델 연구
Study on the Current Status of Board Game Using 3D Printing and its Service Model
- 한국컴퓨터게임학회
- 한국컴퓨터게임학회논문지
- 제27권 1호
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2014.03103 - 109 (7 pages)
- 29
Popular 3D printers as a new industrial revolution attract public attention. 3D printing will radically convergence many of the business models that companies take for granted today. And recently they were trying to convergence with the game industry. In this respect, this study is designed to figure out the current situations of board game and to suggest its convergence service model. To achieve this, this paper is to analyse board game cases of domestic and foreign relate to 3D printing. Finally, we suggest new service model to make on-off line contents of board game industry using 3D printing.
1. 서론
2. 보급형 3D 프린터
3. 보급형 3D 프린트를 활용한 보드게임 서비스 연구
4. 결론
감사의글
참고문헌
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