게이미피케이션 사례분석을 통한 효과적 개발방향 연구
A Research on the Effective Development of Gamification through Case Study
- 한국컴퓨터게임학회
- 한국컴퓨터게임학회논문지
- 제27권 1호
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2014.03141 - 151 (11 pages)
- 363
In this paper, we proposed some direction to effective development of gamification. To achieve this purpose, we performed an extensive literature review. Based on game mechanics and game dynamics, we analyzed 145cases for both domestic sites(15 cases) and international sites(130 cases) by keyword search methods. Results showed that the successful cases(n=32) applied more features of game mechanics and game dynamics in various ways. Through this, we tried to build up categorization of gamification, the major applications of gamification can be converged into five primary areas: public policy, medical welfare, education, environmental protection and corporation. Finally, we discussed about implications of using gamification for future direction.
1. 서론
2. 게이미피케이션 현황과 개념
3. 게이미피케이션 사례 분석
4. 게이미피케이션 사례분석 함의
5. 결론 및 제언
참고사항
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