컴퓨터 게임을 위한 음악 기호의 변화에 강인한 악보인식 시스템
The Music Score Recognition System of the Robust Music Symbols Distortion for Computer Games
- 한국컴퓨터게임학회
- 한국컴퓨터게임학회논문지
- 제28권 4호
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2015.1217 - 26 (10 pages)
- 29
Introduce the score-recognition method. E.g The note, beat and other symbols for the play music. Usually, the score-recognition is using the template matching or statistical model. This paper suggest the new method that is using the template matching and feature of pixel pattern for computer games. Typically, the morphology of general music symbol are independent on the change of font. For instance the head and line of note, staccato, crescendo, decrescendo and so on. But some music symbol aren’t keep their morphology. For instance the beat of the note, chord and beam note. This paper applying the template matching at the general music symbol and applying the feature of pixel pattern analysis method at the some music symbol. So this paper can get great accuracy of score-recognition. This paper can recognize the Whole, Half, Quarter, Eighth and Sixteenth note and rest, Seminote, Staccato, Crescendo, Decrescendo, Key signature and Clef
1. 서론
2. 기존의 악보 인식 방법
3. 제안하는 악보 검출 방법
4. 제안하는 악보 인식 방법
5. 시뮬레이션 결과
6. 결론
감사의 글
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