청소년의 게임이용시간이 도덕성과 심리적 요인에 미치는 영향
Effect of Adolescent’s Game Using Time on Morality and Psychological Factors
- 한국컴퓨터게임학회
- 한국컴퓨터게임학회논문지
- 제29권 1호
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2016.037 - 12 (6 pages)
- 162
This study conducted to solve misunderstanding in adolescent’ morality growth through finding relations between morality, psychological factors and game using time. Loneliness, Self-esteem, Self-control and Leadership were chosen for effective psychological factors on morality and game using time was chosen an independent variable, too. As a result of the first study, four psychological factors show obvious effect on morality, but game using time doesn’t show any effect. As a result of the second study, game using time shows regulation effect on the relation between loneliness and morality. This means game using is a positive way to supplement the lack of morality by relationship problems.
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3. 연구방법 및 내용
4. 결론
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