인터랙티브 스토리텔링 서술구조 설계 및 분석
Interactive storytelling narrative structure analysis and design : Character interaction based narrative structure
- 한국컴퓨터게임학회
- 한국컴퓨터게임학회논문지
- 제30권 2호
-
2017.0641 - 48 (8 pages)
- 138
Storytelling in games is different from storytelling in other media in that it must interact with the user. The existing storytelling engine is not appropriate for interactive storytelling in games, so interactive storytelling engine is developed to supplement this shortcoming. However, the interactive storytelling engine uses methods that manages game events. Thus it is not appropriate for games with stories that are composed mainly of characters. This research examines the defects to propose improvement suggestions to apply the existing storytelling engine to games. This would be useful in developing stories that interact with the player in games.
ABSTRACT
1. Introduction
2. Interactive storytelling in games
3. Event-centered and character-driven storytelling
4. Interactive storytelling narrative structure
5. Interactive storytelling based oncharacter interaction
6. Application and Experiment
7. Conclusion
7. 결론
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