The purpose of this paper is to know how effectively Initial Role-game works in elementary teachers’ training sessions. They get training how to teach 4 English skills (listening, speaking, reading, and writing) to his/her students, using songs, chants, games, and role-plays. However, this goal could not be reached appropriately because each education center didn’t have enough training specialists, native instructors didn’t understand the goal of the project well, and there were also some age and proficiency differences among trainees. To resolve these problems, a so-called ‘initial role-game’ is developed, applied to ‘98 summer training session, and got some prospective results unexpected. After applying the game, when they were asked they could teach the game to students, surprisingly 55 % of them answered they could. The initial role-game offers an opportunity and some effects as follows: 1) Every member can understand the goal and standard of the sessions. 2) Trainees can get rid of fear they have against native speakers and get self-confidence. 3) Each trainee can get some ideas how to cooperate and compete. 4) It maximizes their applicability, offering trainees’ centered program. 5) It maximizes the effects of ‘Here & Now’. In conclusion, for the student-centered English education, it is essential for training centers to offer the initial trainee-centered program just like ‘Shopping role-game’, making everyone understand the goal of the sessions.
Abstract
I. 서론
II. 초등영어교육 과정의 목표와 교사연수의 제 문제
III. Role-game 학습법
V. 적용 사례
VI. 결어
참고문헌
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