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KCI등재 학술저널

Level of Design System on Physical Interactive Game

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This study suggests intelligent level system. The proposed system is a user-centric level system using POMDP. The features of level system are as follows; First, POMDP is applied to draw level function needed for the game level. The initial level is determined based on the data entered and created. Second, The level function capable of processing input Parameters generated in real time is used for designing user-centric level system. The input element decides level grade according to power and the level is applied by level function. Also, service policy is designed for the appropriate decision of level. Third, the system for Intelligent level decision is designed. Interface is simplified for playing game. The game is designed to support various senses needed for physical Interactive machine. The basic rules are as follows; Level progress depends on the level system. The level system divides level into 3 steps of beginner, intermediate, and advanced. 3 steps are applied according to power. Stage of this game is different from that of normal games. This game is designed for exercise. The purpose of this game is to complete the given time enjoying exercise. The appropriate level is given for each game mission by evaluation. Design basis of level system is age, gender, exercise, and power. Age, gender, and similar game experiences are the factors for designing level system. These values are the important elements determining the level system.

1. Introduction

2. Theoretical background

3. Game Level Design Design

4. Game contents

5. Conclusion

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