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KCI등재 학술저널

게임 활용 초등 영어 수업에 대한 교사와 학생의 인식 및 운영 실태 분석

An analysis of teacher and student perceptions and the current situation of game-based primary English lessons in Korea

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The purpose of this study is to analyze the current situation of game-based primary English lessons, and the perceptions that teachers and students have thereof. In order to accomplish this purpose, teacher and student perceptions of the application of game activities in class were analyzed through surveys such as questionnaires and interviews. The survey data were mainly measured quantitatively, while the open-question questionnaire and interview data were analyzed qualitatively to extract the codes of each response. Frequency and percentage were also calculated. Semi-structured interview data were presented to support the findings. It was found that there are significant differences between teacher and student perceptions, and comparative results were also found in intra groups. The observed teacher-specific phenomena related to preparation and usage of game activities in English classes were also presented. Eight significant elements were found to be needed when designing and implementing game activities. The findings of this study suggest the needs to gamify English lessons, and to take critical perspective of implementing game-based primary English learning.

Abstract

I. 서론

II. 이론적 배경

III. 연구 방법

IV. 연구 결과 및 논의

V. 결론 및 제언

참고 문헌

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