This paper examines export promotion plans of digital content industries, particularly of game, animation & character industry based on the OSMU(One-source Multi-Use) strategy. As the digital content industry is one of the newest industries as a source of strategic export, we must promote the export of digital contents that hold so much international competitiveness and through that promotion, we have to strengthen the international competitive power. The game, animation & character contents are very easy to adapt each other for creating new contents by omnidirectional OSMU. Therefore, it is intended to present some primary factor for export promotion of game, animation & character contents through the OSMU strategy.
Ⅰ. 서론
Ⅱ. 문화콘텐츠 산업의 수출환경
Ⅲ. 게임ㆍ애니메이션ㆍ캐릭터 산업의 OSMU 사례
Ⅳ. 게임ㆍ애니메이션ㆍ캐릭터 산업의 수출활성화 방안
Ⅴ. 결론
참고문헌