가상현실 기반 메이커 교육 프로그램 설계원리개발 및 적용
Developing and Applying Design Principles for Maker Programs Using Virtual Reality : Focusing on the Development of Simulation Application
- 한국IT서비스학회
- 한국IT서비스학회지
- 한국IT서비스학회지 제19권 제6호
- : KCI등재
- 2020.12
- 161 - 175 (15 pages)
The current study aimed to develop the design principles for maker programs using virtual reality and apply them in developing a simulation mobile application. First, through collecting and analyzing the relevant studies and cases eight design principles with four components were derived. Then, these initial design components and principles were revised and improved in accordance with evaluations of an expert panel composed of three professors/researchers, two teachers, and two IT industrial experts. Based on the revised design principles, a VR simulation app for maker education was developed and evaluated on whether the principles were properly applied to the app development by the expert panel. The finalized eight design principles, as a research outcome, can contribute to the design and development of various types of educational programs that can replace the actual making experience even in educational fields where it is difficult to build maker spaces or provide materials and equipment. In the near future, empirical studies are expected to develop customized maker programs considering the characteristics, levels, and needs of students and verify their educational effectiveness.
1. 서 론
2. 선행문헌 고찰
3. 연구방법
4. 연구결과
5. 결론 및 논의
참고문헌