상세검색
최근 검색어 전체 삭제
다국어입력
즐겨찾기0
학술저널

SCALED VISUAL CURVATURE AND VISUAL FRENET FRAME FOR SPACE CURVES

  • 2
155895.jpg

In this paper we de ne scaled visual curvature and visual Frenet frame that can be visually accepted for discrete space curves. Scaled visual curvature is relatively simple compared to multi-scale visual curvature and easy to control the in uence of noise. We adopt scaled minimizing directions of height functions on each neighborhood. Minimizing direction at a point of a curve is a direction that makes the point a local minimum. Minimizing direction can be given by a small noise around the point. To reduce this kind of in uence of noise we exmine the direction whether it makes the point minimum in a neighborhood of some size. If this happens we call the direction scaled minimizing direction of C at p 2 C in a neighborhood Br(p). Normal vector of a space curve is a second derivative of the curve but we characterize the normal vector of a curve by an integration of minimizing directions. Since integration is more robust to noise, we can nd more robust de nition of discrete normal vector, visual normal vector. On the other hand, the set of minimizing directions span the normal plane in the case of smooth curve. So we can nd the tangent vector from minimizing directions. This lead to the de nition of visual tangent vector which is orthogonal to the visual normal vector. By the cross product of visual tangent vector and visual normal vector, we can de ne visual binormal vector and form a Frenet frame. We examine these concepts to some discrete curve with noise and can see that the scaled visual curvature and visual Frenet frame approximate the original geometric invariants.

1. Introduction

2. Curvature and Frenet frame of smooth curves

3. Scaled visual curvature

4. Characterization of Frenet frame in terms of height func-tions

5. Visual Frenet frame

6. Implementations

7. Conclusion

(0)

(0)

로딩중