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Repeated Games with Asymptotically Finite Horizon and Imperfect Public Monitoring
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We consider a two-player infinitely repeated game with asymptotically finite horizons: discount factors converge to zero over time. The stage-game has a continuum of actions and a unique and interior Nash equilibrium. It is known that when players perfectly observe each oth- ers actions, cooperation can be achieved and equilibrium payoffs will be strictly higher than the stage-game equilibrium payoff. I show that introducing an arbitrarily small amount of smooth noise in the monitoring makes cooperation impossible and players play the static Nash equilibrium of the stage-game forever.
1. Introduction
2. Perfect monitoring
3. The model under public monitoring
4. Breakdown of cooperation with public monitoring
5. Conclusion
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