Artistic elements included in games include graphics, artwork, background music, sound effects, and storytelling. However, in the study of the artistry of games, the research on the story of the game is less advanced than the research on graphics and sound. Based on the game's popularity, Persona 3, a game selected as a research subject, was actively mixed with media such as comic books, novels, animations, and musicals. As a result of the study, the main character of Persona 3 showed a track that corresponds to the hero's journey function suggested by Christoper Vogler, and the symbolism of the main character was also arranged through the main character's persona, which served as a tool to assist the main character's narrative. The games analyzed in this study were commercially successful, and games with active media mix were analyzed, but this result cannot be generalized by analyzing only one game, and the validity of this analysis is also affected by failed games to which this analysis is not applied. analysis will also have to be done together.
Ⅰ. 서론
Ⅱ. 이론적 배경 및 가설 설정
Ⅲ. 연구방법 및 결과
Ⅳ. 결론