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KCI등재 학술저널

문화향유목적 한국어 학습자를 위한 모바일 학습(Mobile-Learning) 연구

The Study on the Mobile-Learning for Korean Language Learners with the Purpose of Savoring Korean Culture

Recently, the purposes of Korean language learning tends to diversify. Within the diversity, we take note of a group which is difficult to unify and suggest the educational aim, method and material. In this paper, we suggest calling this group as “Korean language learners with the purpose of savoring Korean culture”. As for this learning group, Korean language is considered as an enjoyable culture or a method to enjoy other Korean culture. We assert that adequate educational contexts and methods should be suggested based on variables. This study is based on the idea that mobile-learning can maximize the effect of savoring culture by utilizing its edutainment function, and thereby suggests the method of mobile-learning which makes use of Role Playing Game application as edutainment for “Korean learners with purpose of savoring Korean culture”.

1. 연구 목적 및 필요성

2. 문화향유목적 한국어 학습자 현황과 특징

3. 문화향유목적 한국어 학습자 대상 모바일 학습

4. RPG 앱을 통한 문화향유목적 지향 한국어 교육

5. 나가는 말

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