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중국학(구중국어문론집) 第89輯.jpg
KCI등재 학술저널

文化记忆的现代重构 ——以「黑神话:悟空」为例

The Modern Reconstruction of Cultural Memory : A Case Study of Black Myth: Wukong

DOI : 10.14378/KACS.2024.89.89.18
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This paper, based on cultural memory theory, examines how the digital game Black Myth: Wukong reconstructs and perpetuates cultural memory by integrating classic narratives with interactive storytelling. It first elucidates the core concepts of cultural memory, analyzing how Journey to the West serves as a cultural stabilizer. Through Sun Wukong’s rebellious spirit and adventure-driven narrative, it engraves Chinese cultural values deeply within collective memory. Next, an interactive storytelling perspective is introduced, highlighting how new media transform audiences from passive recipients to co-creators of cultural memory through immersion and engagement. Taking Black Myth: Wukong as a case study, this paper deconstructs its multilayered narrative structure and the modern reimagining of cultural symbols, such as the “six senses,” to demonstrate how the game endows the classic text with renewed cultural significance. Finally, it examines the game’s technological innovations and market performance to argue the complementarity between interactive storytelling and classic narratives, revealing the potential of digital media to drive cultural memory’s transmission and innovation, offering a new perspective for future cultural dissemination.

本文基于文化记忆理论,探讨数字游戏「黑神话:悟空」如何通过经典叙事与交互叙事的结合,实现文化记忆的重构与延续。阐释了『西游记』如何通过孙悟空的冒险叙事,將中国传统文化镌刻于集体记忆之中,并分析新媒介如何利用沉浸式参与,使受众成为文化记忆的能动共创者。通过解析「黑神话:悟空」的多层次叙事结构及“六根”文化符号的现代重构,展示了游戏赋予经典全新的文化解读维度。最后,本文探讨了其技术创新与市场表现,论证互动体验与经典叙事的互补性,揭示数字媒介在文化记忆传承中的独特潜力。

1. 引言

2. 文化记忆的动态重构:从经典叙事到交互叙事

3. 「黑神话:悟空」的文化记忆重构

4. 「黑神话:悟空」的文化传播机制

5. 结论

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