상세검색
최근 검색어 전체 삭제
다국어입력
즐겨찾기0
학술저널

Influence of game usage and VR game correlation between game usage and perceived satisfaction : Using data from the Korea Creative Content Agency

  • 19
한국컴퓨터게임학회논문지 제37권 4호.jpg

VR games using this technology are games enjoyed in an environment blocked from the outside through a dedicated device. The possibility of market expansion has increased as big tech companies such as Apple and Meta recently released high-resolution and price popularization HMD. Through this study, the higher the amount of use of the game, the greater the amount of VR game use. In addition, the higher the amount of game time, the higher the perceived satisfaction (continuous use intention, immersion, personal innovation, and perceived cost) of VR games.

1. Introduction

2. Theoretical Background

3. Research Design

4. Results

5. Conclusion

Acknowledgement

References

(0)

(0)

로딩중