스크린을 통한 신체적 수행성과 감각 경험: 인터랙티브 미디어 콘텐츠 사례 분석
Embodied Performativity and Sensory Experience through Screens: A Case Study on Interactive Media Content
- 한국컴퓨터게임학회
- 한국컴퓨터게임학회논문지
- 제38권 3호
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2025.0726 - 36 (11 pages)
- 136
This study explores the concept of screen-performance as a sensory and performative interface in interactive media content. Moving beyond the traditional notion of the screen as a passive display, it examines how screens can function as spatial, real-time systems that engage users’ bodies and perceptions. Based on theoretical research on screen media and performativity, the paper analyzes two original media artworks—Light, Movement of Boundaries and Boundaries: Coexistence—as case studies. These works demonstrate how screen-based installations can incorporate sensor feedback, adaptive visuals, and embodied participation. The findings suggest that screen-performance offers a meaningful framework for designing immersive user experiences in media art, interactive installations, and game environments.
1. 서론
2. 이론적 배경
3. 스크린-퍼포먼스 사례 고찰
4. 인터랙티브 콘텐츠 사례 분석: 감각적 스크린 퍼포먼스의 구현
5. 논의: 스크린 수행성과 인터랙티브 콘텐츠 디자인의 접점
6. 결론
참고문헌
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