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한국 영화에 사용된 옷 시뮬레이션에 관한 연구 - 퀄로스(Qualoth)를 중심으로 -

A Study of Cloth Simulation Used in Korean Film - Focus on the Qualoth -

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After compared and analyzed of the structure of garment simulators and digital clothing used in Korean film and digital video used in the fabric simulator 'Qualoth' representation of the technology described in textiles and to develop into a global fabric simulator for users in my opinion proposal was for the developer. In addition, these cases are not the all of it. It is necessary for the new operating systems that are high progressive and interactive systems to be supplied to between user and programmer.

Ⅰ. 서론

Ⅱ. 본론

Ⅲ. 결론

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